derrickjcross at that email service belonging to GoogleAIM/MSN/Plurk:
Plurk: m_logan_2k2Character InformationName:
Games: Castlevania: Aria of Sorrow, Dawn of Sorrow
--Those Little Details that Matter most
Soma is, first and foremost, an albino. He has white hair that he keeps a tad long and shaggy for your average male, red eyes, and extremely fair skin. He does not suffer the majority of health issues associated with his condition, but prolonged exposure to direct sunlight is discomforting for him (for more reasons than one). This is why he typically wears dark, long-sleeved, turtle-necked shirts and full-length jeans. The duster he favors (white with blue trim) adds an additional level of protection, as well as a certain amount of style - he tends to wear it more like a cloak than a coat, with his arms out of the sleeves.
His facial features are sharp, some would say aristocratic, most would say fey and somewhat scary. His eyes are a deeper crimson than is common in albinos, owing to his peculiar heritage, and his canines are perhaps a bit more pronounced than a normal person's might be. He's just a shade above average height, with an athletic, whipcord build that makes him look a little scrawny under the coat he favors. Lastly, he has a predatory aura he's not at all aware of, which tends to put people on their guard. History:
Hooo boy, this is gonna be a trip.
Soma's history begins long before his birth, in the late 11th century AD, with a man named Mathias Cronqvist. Mathias was a well-known and respected alchemist and scholar, as well as a genius tactician and long-time friend of Leon Belmont, an English knight in the service of the Church. Mathias returned from a victorious campaign to find his beloved Elisabetha had died suddenly; this caused his health to fail, rendering him bedridden for over a year. During that time, Leon's lady was kidnapped by a vampire by the name of Walter Bernhard, the demented, sadistic lord of a castle in Transylvania who loved nothing more than to play games with the hunters who came to slay him. He was also the owner of an alchemic artifact known as the Ebon Stone, which was the source of both his power and his curse of vampirism. Leon defeated Walter by completing a whip originally created by Rinaldo Gandolfi, the Vampire Killer which now lies at the center of the Belmont clan's power. To do so, he had to sacrifice one who was tainted by a vampire but who had not yet succumbed to the curse - his lady, Sara Trantoul, who gave her life willingly to complete the whip. Upon defeating Walter, however, he learned (from no less a source than Death itself) that the man behind it all had been Mathias. Having cursed God for allowing his beloved to perish, Mathias wanted Leon to experience the same despair and join him in his cause. Leon refused, and thus began the long-standing feud between Mathias and the Belmonts.
Sometime later, Mathias - now living in the province of Wallachia - fell in love again, this time with a woman named Lisa who strongly reminded him of Elisabetha. Together they had a son, and together his wife and son may have eventually redeemed him. Unfortunately, his wife was accused of healing others by means of witchcraft and executed during daylight hours, when Mathias could not intervene (their son wasn't yet old enough or strong enough to do so). Sometime after this, he began to call himself Dracula Vlad Tepes, and the rest is history. Over eight games' worth of history which I will now gleefully skip over because it has no relevant character development whatsoever
, beyond the fact that it happened to Dracula and that Soma is the reincarnation of same.
Hokay. Fast forwarding to 1999, when Dracula's revival cycle is broken finally and completely by Julius Belmont (with the aid of an unnamed Hakuba priest presumed to be Mina's father, Dracula's son Alucard, and the witch Yoko Belnades), his castle sealed inside a solar eclipse. At the instant of his death, three people were born - Graham Jones, Dario Bossi, and Dmitrii Blinov. These three each inherit some measure of Dracula's power, and end up as members of the same cult (though it isn't explicitly stated with regards to Graham, I believe this to be the case based on empirical evidence). They keep their shenanigans secret for 35 years, during which time a fourth claimant to the mantle is born - Soma Cruz, 2017.
Soma lives a relatively normal life, despite the fact that he's an albino and makes most people really, really nervous just by existing in the same room. He lives in Japan near the home of his friend and obvious-to-everyone-else love interest Mina Hakuba, attending school alongside her and generally being a person living in modern society. During an eclipse in the year 2035, he and Mina journey to the Hakuba shrine to observe a solar eclipse - only to find it takes them longer than usual to get there. Sound ominous yet? Naturally they end up falling unconscious at the top, and wake up in a vastly different location - the courtyard of Castlevania. They're greeted - if you can call being told to get out 'greeted' - by Genya Arikado (who is quite certainly not Alucard, no, not at all, why would you even assume such a thing?) and then attacked by a horde of skeletal nasties. Arikado - who is still not Alucard - defeats them all and absorbs their souls, leaving Soma to face the one he missed; he ends up doing the same soul-sucking thingy. Naturally this means he must slog through the castle to the throne room, facing unspeakable horrors along the way! He does so, gaining power and knowledge during the journey. The most important thing he learns before the big reveal is that he has a Dark Power - the Power of Dominance, which is what allows him to nom the souls of monsters.
He meets several people during his journey. Graham Jones, an insane missionary who wants to become Dracula and resents Soma's power. Yoko Belnades, a descendant of the witch Sypha Belnades and an agent of the Church. J, the amnesiac vampire hunter who turns out to be Julius Belmont - yes, the same Julius Belmont who destroyed Dracula and bound him and his castle to a celestial event to end his regeneration cycle. Last (and least) Hammer, an army man turned... shopkeeper? Okay, I guess it works, though I have no idea
how he gets his inventory, considering how difficult it is to get around the damn castle. Anyway, Soma reaches the throne room with the aid of his newfound powers and puts Graham out of everyone's misery, taking Dracula's mantle for his own in the process. Arikado, who I will now stop pretending is not Alucard in a shoddy paint job, arrives and does something complicated and magical and utterly unexplained to slow down the chaos spreading through Soma, in hopes that he can defeat the corruption at its source. All the while, mind you, Mina is in the castle courtyard with her life force slowly draining away because the castle is an asshat. So yeah, he has that driving him too (it's actually the main
thing driving him, since I seem to have gone into silly mode and may not have made that plain). He and Julius fight at the entrance to the realm of Chaos, and Soma makes Julius promise to kill him if he fails after delivering a most righteous beatdown to the aged vampire hunter. His mind thus at ease, Soma enters Chaos with no regrets. To sum up, Soma succeeds and everyone lives happily ever after.
...Or at least until Celia decides that she really, really wants to ressurect Dracula anyway, over Soma's dead body if necessary. She's found the other two heirs to the throne, Dario Bossi and Dmitrii Blinov, and if Soma won't man up, well, they'll just have to kill him and take the mantle back, now won't they?
The vast majority of the second game is more of the same thing - crazy people who want to become Dracula, improbable shopkeepers, his not-girlfriend hanging on the outskirts of it all, and Alucard being mysterious, though at least this time he's telling Soma NOT to walk into the teeth of Hell. Not that it matters, because he does it anyway - it's time to end this, and the means to do so has been conveniently placed before him. How they managed to rebuild That Goddamn Castle is a bit of a mystery, but hey, they've got a crazy death cult behind them - nothing's beyond the realm of possibility.
Defeating Dmitrii Blinov gives Soma his first real shock - although Soma's certain he hasn't done enough damage to kill the man, he still falls dead, and his soul enters Soma's body, bestowing no particular power but sitting there like an ectoplasmic timebomb. This troubles him throughout the castle, right past Dario Bossi and his (literal) inner demon. It all comes to a head when he reaches the room and trap Celia set for him - Mina, strapped to a wall and about to be murdered in the name of resurrecting Dracula. ...Except, as the pendant he's carrying reminds him, it's not really
Mina, it's a doppelganger. A doppelganger, as in the monster known to copy people's bodies? That's not at all om--okay, I can't even finish that sentence with a straight face. Of COURSE Dmitrii's soul hijacks it, and hey, guess what? He's absorbed Soma's power of Dominance! After Dmitrii and Celia wander off to find something stronger for Dmitrii to absorb, Alucard and Julius head for the tower to break the seal on its lower levels. Soma, naturally, follows. And it's at the moment he enters that portal to Hell that things go weird...er.AU:
Nope, unless you count a bit of headcanon about his armory.Personality:
Soma is fiercely loyal to his friends, with Mina first and foremost. He will go to any length to protect them, up to and including walking through a close approximation of Hell itself - twice. He tends to take on more than is his fair share of responsibility, but he's usually strong enough both physically and mentally to shoulder the burden.
Although he was reluctant at first, Soma has made peace with his birthright. As the reincarnation of Dracula, he is determined not to fall victim to his predecessor's cursed fate, and his friends are right there with him to make sure he doesn't; this hints at a natural, personal magnetism or ephemeral quality that Mathias (the original Dracula) perhaps lacked.
An iron will and strong intellect are apparent in his journey through the castle and its manifold traps and travails. He solves puzzles intended to kill those too weak to provide the castle's master with entertainment (a throwback to when the castle was the home of Walter Bernhard, Dracula's predecessor) and holds himself together through mental shocks specifically designed to break his psyche.
Soma fears becoming Dracula, because doing so would mean betraying everything he's ever stood for. He also fears losing his friends, whether physically or metaphorically; on at least one occasion this is used in an attempt to turn him into Dracula. As far as hopes go, he just wants to get home, finish what he started, and live his life in peace, with his friends close to hand. His desires for the future aren't really discussed in canon beyond surviving to see the next dawn without becoming manifest evil, but that's a pretty good one, I think.Abilities/Powers?:
...I can't just say 'yes' and leave it at that, can I. Damn it. Okay, but remember - you guys ASKED for this.
The Power of Dominance, Soma's inheritance from Dracula, gives him the ability to dominate the souls of monsters and demons he defeats. By the canon point I'm taking him from, he's already gone through the castle like a tornado, so I'll just provide a link to a list of the souls available in the game
and have done with it. Some of these, obviously, will not work within the game, but the majority should be compatible. He can only use one each from the Bullet, Guardian and Enchanted sets at a time, can set up two 'sets' of souls via Doppelganger, and his immunity souls are not retroactive, meaning he can be poisoned, turned to stone, or cursed if he lets his guard down. He does have a high natural resistance to these things, however, so don't expect them to run a full course or be necessarily fatal.
He has some natural magical ability all his own; mostly he uses it to enhance his physical attacks, but he can also perform a number of magical seals designed to entrap and destroy more powerful demons/monsters. They work on anything that draws on an outside force for power - whether chaos, light, darkness, juju, gogo juice, dragon veins, ancestral spirits, totems, or whatever - by cutting off the flow of power. In most cases this results in the enemy's destruction, but creatures with stronger wills (humans for example) may survive, though they will be greatly diminished. The strongest seal at his disposal is capable of dealing with manifestations of abstract beings such as Death. It's possible he could learn some True Magic, but given his already expansive arsenal... I rather doubt it.
For purposes of sanity, I am severely
limiting his potential armory. He will retain Kaladbolg (a dark sword tempered by faeries, which may be Excalibur on its day off); Claimh Solais (an immense blade that shines with its own holy light); Nebula (a holy chain that can pick its own targets); Gungner (Odin's thunderbolt; a spear that's guaranteed to pierce its target); Battle axe (just your standard double-bit battle axe); Morgenstern (a brutal mace); Yasutsuna (a katana famed for severing a demon's arm); and last, a 9mm handgun loaded with blessed silver bullets.
In addition, he will have Dracula's Tunic (which has merged with his coat, and repairs both it and his other clothing automatically), Mina's talisman (which provides some protection against dark forces that might try to possess him or take over his body), a number of health/mana potions (no more than nine of either), anticurse and antivenom potions, and a bunch of random food items.
Last but not least he has Dracula's soul, and with it some of his memories. It's hard to say how much of them, but it's likely he'd be a quick study at alchemy (and European history) if given the chance. I am *not* giving him this talent from the outset, because this section is already far too long (this is the second draft, believe it or not, and the first was twice as long). Unlike other times I've played this character, Dracula will *not* be making an appearance as a sentient Other in Soma's mind - it'd be far too convenient in this setting for him to be able to ask the old count questions.Which direction do you think your character will head?:
...Straight into the teeth of Hell, of course. Compass-wise, North. Castles play something of a large role in Soma's destiny, and whether he can see it or not, he'll be drawn to Xan's not-so-humble abode.Third Person Sample:This log
is actually still ongoing, but it's technically Soma taken from the end of the *first* game, rather than the second. Shouldn't make much of a difference, though, aside from him being somewhat more mature and sure of himself in the second game.First Person Sample:
I expected to find myself in Hell, and this isn't a far cry from it, but I'm pretty sure this isn't the one I was aiming for. Has anyone got the slightest idea what this place really is? I'm not sure I buy the story I was fed by the guy claiming to be a god. I know God, and I know the devil, and this guy felt like a lot closer relation to the latter than the former.
I don't know what world this is, nor how I came to be here instead of where I belong, but if any of you meet a woman named Celia Fortner or a man named Dmitrii Blinov, be cautious. They are extremely dangerous - Celia as a schemer and a powerful witch, and Dmitrii because he's stolen a power he cannot possibly control. They plan to resurrect something ancient and evil, and are not above sacrifice to do it.